Wednesday, 19 January 2011

Making Helga

These are a few images of the modelling of Helga thus far. I've set the driven keys for the facial controls (bit easier than last time as she doesn't speak), and have almost completed the skeleton. Next comes the controllers and more driven keys, should get that all done tomorrow. I'm aiming to have her rig completed by the weekend, which will give me another week to complete the environments, and then a week after that to draw my 2D nurses ready to animate.
So basically well on schedule.

Only thing that might cause trouble is that I have to use gravity/physics on the skirt, which I haven't used before. I also need to use jiggle weights, which I've not done much of yet.